Lord of Shadows
|Base Star||1-Star Base|
|Quote||Catch me if you can!'|
|Soulstone Sources|| 1-3 Shadow - Elite|
5-1 Blurry - Elite
8-1 Swift - Elite
Umbra (Lord of Shadows), is an old acquaintance and rival of Enkobo. Umbra was one of the first to accompany Enkobo on his quest to save the Doo-Doo Tribe. When Umbra was defeated, he left Enkobo. As Umbra could not cope with his own weakness he decided to train by himself and become stronger. When he crossed paths with Enkobo again, he returned to his side and decided to venture with Enkobo once again.
Mid-row physical attacker. Can deal damage to multiple enemies. Has a high hit speed.
Umbra is a bat-like creature with a dark blue complexion, a mean look and wings that enable him to fly and perform stealth attacks. When Umbra awakens, his eye turns into a reddish colour and his skin becomes lighter with a red tribal pattern appearing across his face and eye. During his awakened state, Umbra's deals double the damage he normally deals.
Despite his mean looks, Umbra is friendly minion that serves and protects the Doo-Doo Tribe from evil minions. Umbra is very wary of his opponents and an excellent analyst of power. Umbra will avoid a fight if it is too risky, this calculating and wary mindset is a valuable asset for the Doo-Doo Tribe.
Powers and Abilities
When Umbra Awakens, Umbra's eye and wings turn red and his fur will turn gray.
Because Umbra is an Attacker, during awakening, Umbra will deal double damage.
Umbra has three active skills and one passive skills that he uses in battle.
|Icon||Skill Name||Skill Type||Description||Effect|
|Shadow Dash||Rush at multiple enemies and attack them before they know what hit them!||This attack deals X Physical damage.|
|Shadow Blast||A powerful energy strike that deals physical damage.||This attack deals X Physical damage.|
|Shadow Slash||Umbra easily cracks an enemy's defence with this wide-range attack.|| This attack deals X Physical damage.
Decreases Physical Defence by Y.
|Dark Flash|| The darkness is your ally!
Increases your dodge and allows you to avoid more attacks.
|Increases Dodge by X.|
|Feral Ferocity|| Sometimes a minion has to behave like a beast.|
Increases your HP and Dodge.
|Warchief|| Every tribe needs its warchief!|
Train your leadership abilities and increase your P.Critical Hit and HP.
|Scare Tactic|| Scare the enemy to such an extent that you appear stronger than you actually are.|
Increases your Physical Attack and Physical Penetration.
|Bulk Up|| Exercise so you can look great for the ladies.|
Increases your Physical Attack.
|Hit-and-Run|| A classic strategy: the enemy won't see you coming!|
Increases your Physical Attack and Dodge.
Umbra has a strong relationship with Enkobo. He respects and acknowledges Enkobo's strength, which explains his on-going rivalry. Umbra is eager to prove his worth to Enkobo, hence his decision to join Enkobo on his quest. Umbra and Enkobo are often seen competing on the field, which often has a negative impact on teamwork.
When Umbra's gear is activated, he will wear an Metal Claws. This increases his base stats up to 5% - 10%.
|Ruby Cost||1000||lv40 Bonus||+5%|
|lv1 Bonus||+5%||lv55 Bonus||+5%|
|lv10 Bonus||+5%||lv65 Bonus||+10%|
|lv25 Bonus||+5%||lv75 Bonus||+10%|
With his Dark Flash ability, Umbra has the highest dodge (potential) in the game and can be very useful against physical-heavy teams and in some of the mid-row drills in the Training Camp. Umbra himself also packs a punch, particularly as a physical AoE attacker. His Shadow Dash allows him to attack the entire enemy team making him valuable for teams that have trouble dealing with low-HP mid and back-row enemies.
Umbra pairs nicely with Hornox and Chomp as all 3 can decrease the enemy's Physical Defence. While Umbra decreases the enemy's HP with AoE damage, Hornox and Chomp deal the killing blow to front/mid-row enemies with strong single-damage and small-range attacks. Alternatively, pair him up with Acqua and watch how you demolish back-row enemies with ease!